Houdini 3D

Experiments with procedural 3D program Houdini.

Post-Anthropocene (2016)
This was a procedurally generated environment designed for an immersive Virtual Reality experience. Due to the procedural nature of the models, and their reliance on random functions, the environment could be scaled exponentially with infinite 'variations'.

Bacteria (2016)
This was an experiment in simulating organic motion graphics