Sam Hains
Sam Hains is a digital artist and practice-led researcher whose work centers on the critical examination of digital tools and their connection to modernity. His practice integrates new technologies—like artificial intelligence and generative processes, seeking ways to intervene in the automated media ecosystems of digital culture.


He is an Associate Lecturer in Digital Design at RMIT, School of Design and holds an M.PS in Creative Technology from Tisch, NYU. His research interests include generative AI, automation, systems art, and the role of creativity and artistry in machinic ecosystems.


✧ INTERVIEWS ✧

Creators Project Interview (2017) on "Zero Likes" Generative AI project
Paper Magazine Interview (2020) on 3D Worldbuilding for Antiboy
Yeche Lange Interview (2024) on Bullet Heaven and Internet Art


✧ RECENT ✧


Bullet Heaven is a series of generative 'bullet paintings' inspired by Danmaku (“Bullet Curtain”) arcade games. Bullet Heaven [YOKO] won the Optimism Grand Prize for Generative art, the largest NFT art prize.

Bullet Heaven [ULTIMATE] was shown at Galerie Yeche Lange in New York as part of Double Dealing Character.



Lost Home Worlds is a series of procedurally generated castles inside bottles.


✧ LINKS ✧

art & design portfolio / ig / twitter / github / are.na / email